![]() Sure, you can kick them back at the Cerberus if you are lucky. First, it spawns smaller dogs that explode, up to three at a time. The monster dog does a number of things to simply drive you insane. The Cerberus/Satyr fight in the underworld. In God of War III, there is truly one that is not difficult to kill (On easy or normal mode.), but hard to fight.For bosses that are really frickin' hard beyond an annoyance factor, see That One Boss. If this annoying yet easy boss occurs at a particularly plot-significant point, it may be seen as an Anti-Climax Boss. If you're running a New Game Plus, the boss can't simply be blazed through with your previous-run gear and items, while other bosses can be curb-stomped with comparatively little issue. ![]() If it's an optional boss, it may qualify as one of those if it's a major pain in the ass to summon and/or find him at all.Extended cutscenes in the middle of the fight where you can't hurt them, especially if they're triggered by how much health is left instead of time.By extension, a Tennis Boss that can only be damaged by its Tactical Suicide move and forces the player to wait before it's used.A Tactical Suicide Boss that has an attack that lets you hurt it, and rarely uses it, at random.Has access to That One Attack which heals the boss or makes it invincible for a while, making the length of the fight dependent on how the A.I.The battle mechanics are painfully repetitive.Is a Flunky Boss, especially if the flunkies make it awkward to damage the boss itself without getting hit.Moves with very long animations, so even if the damage is minimal, you have to sit through the animation every time the boss uses it.You can go watch YouTube while waiting for some of these, but the worst ones require constant controller input. The boss itself may not be much of a problem, but if you fail, then you have to wait for a while before you can try to beat it again. Is sandwiched between long cutscenes or a drought of Save Points.Uses Mana Burn, Mana Drain, or some other form of Power Nullifier.Can heal itself up back to full in an instant, incredibly high hit points or not.Extra bonus points if it heals at a rate just under how fast you can damage it. Bonus points if it regenerates said hit points. Frequently runs or teleports out of attack range.Employs numerous Status Effects, especially ones such as Sleep or Confuse that impede your ability to control your character.Has a weak point protected by a shield, especially if the shield can be regenerated if taken down.A weak spot that's nigh-impossible to hit.Attacks that throw you to the other end of the arena or even out of it.
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